Cash changed from somewhere else
Discard that interval and measure again. A reward, box action, or event bonus during the minute makes Cash per squish unreliable.
Squishing earns Cash. Measure your own rate, then compare equal sessions instead of trusting a guessed universal number.
This measurement-first workflow records Cash per squish and squishes per minute, plans a repeatable session from that observed rate, compares changes under equal conditions, and hands the values to the calculator to compare equal sessions.
Write down your starting Cash.
Count your squishes for one full minute.
Record ending Cash; divide the gain by your squish count.
Enter Cash per squish, pace, and session time in the calculator.
Repeat an equal-length test before comparing results.
Discard that interval and measure again. A reward, box action, or event bonus during the minute makes Cash per squish unreliable.
Cash per squish and pace must be above zero. Enter the gain for one squish—not the whole session—as the first value.
The official description says squishing earns Cash.
No universal official rate is public; measure your current session.
Pace, visible boosts, server state, and measurement accuracy can change the estimate.
No. It performs visible arithmetic on numbers you enter.